These murderous beings are shaped of raw clay and shining brass, given life and ferocious fury by the will of deities who have been enraged through theft or other desecration of their sacred places.
Harrower eidolons, as they are titled, are incredibly dangerous and single-minded constructs. When seen, they wreak bloody vengeance on their targets, and any beings between them and their targets. They are rarely unleashed, but send a clear message never to threaten the gods or their property. They do have one vulnerability, which is that those who perform acts of religious prostration (or other rites of prayer) to the eidolon's maker deity are spared the eidolon's fury. A target who remains in this pose is ignored as a target, and it passes them without harm. If that person is the eidolon's designated victim, it holds watch over them and summons divine aid to render a more nuanced judgement. Hooks:
HARROWER EIDOLON Large construct, lawful neutral Armour Class 21 (natural armour) Hit Points 120 (16d10 + 32) Speed 40ft. Str 22 (+6); Dex 19 (+4); Con 14 (+2); Int 2 (-4); Wis 8 (-1); Cha 1 (-5) Proficiency bonus +5 Damage Resistances Necrotic, radiant; Bludgeoning, piercing, and slashing weapons from nonmagical attacks not made with adamantine weapons Condition Immunities Charmed, exhaustion, frightened, paralyzed, petrified, poisoned Senses Truesight 60ft., passive Perception 9 Languages Understands sincere prayer, but cannot speak Challenge 14 (11,500 XP) Adamantine magical weapons. The harrower eidolon's attacks are magical, and made with adamantine weapons. A harrower eidolon's armblade attacks score a critical hit on a roll of 19 or 20. Immutable Form. The harrower eidolon is immune to any spell or effect that would alter its form. Magic Resistance. The harrower eidolon has advantage on saving throws against spells and other magical effects. Religious Observance. A harrower eidolon cannot and will not make an attack against a target who is committing a religious observance towards the harrower eidolon's patron deity. This ends immediately if the target ceases this observance. Summon Higher Power. Once per week, a harrower eidolon can summon a higher power which serves its patron, usually a Bone Devil or a Deva. This ritual takes 10 minutes to enact. The summoned power appears in an unoccupied space within 60 feet of the harrower eidolon, acts as an ally of the harrower eidolon, and can't summon other creatures itself. It remains for 1 minute, or until it or the harrower eidolon dies. ACTIONS Multiattack. The harrower eidolon makes three armblade attacks. Mighty Leap. A harrower eidolon can leap up to 50 feet vertically and make one armblade attack. Armblade. Melee weapon attack: +11 to hit, reach 5ft., one target. Hit: 19 (3d8 + 6) slashing damage. On a critical hit, the armblade attack deals an additional 7 points of slashing damage. Updated from the previous edition of the Harrower Eidolon, published on 16 April 2019. Comments are closed.
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AuthorI'm Luke. He/him pronouns. Archives
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