Using the vast power reserves of an Aetherflux Reservoir, enormous amounts of experimentation and manufacturing can be done. Enterprising Mages' Guilds or manufacturing plants can draw energy from the Reservoirs and infuse them into magical creations, like weaponry, protective fields, or other arcane devices which might allow military advantages over opponents.
Such an Arcane Manufactorum is an exciting place, with pipes carrying thrumming energy from place to place. The working conditions are not likely to be great, with workers' lives valued less than the machinery within. The cruel overseers have no mercy for those who cannot fulfil their duties, with those who fail often carted off to fuel the Soul Engines below. Mass-manufacturing of magical devices gains a 20% discount on costs when forged in such a place, allowing fast and efficient crafting. How you can use an Arcane Manufactorum in your game: - The citizens of Riverbridge are serving their cruel City Council by defending and fortifying it against attackers. Their captured Soul Engines are burning hot, siphoning life force from the patriotic, aged, disabled, or criminal. The newly-built Arcane Manufactorum is cranking out magically-powered brass steeds for their heavily-equipped cavalry, as well as a pair of Eldritch Carronades guarding the gates. The enemies of Riverbridge are likely to be in for some trouble... - A mage's Manufactorum might be staffed by evil humanoids enchanted or terrified into working for them, like Orcs or Hobgoblins. Such a place might run in even less sanitary standards than a 'usual' one, with nonexistent safety standards and cavalier disregard for life. - For Player Characters looking to build such a facility themselves, the dangers inherent in possessing such a place must be weighed carefully against the benefits which would be gained. Also posted on Game Masters Stash on 2 August 2019. Comments are closed.
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