Eldritch Carronades are fabulously-wrought objects, relics of the Ethergaunt War last century. They access the power taken from Soul Engines and channel that through enormous crystal lenses, allowing whoever is controlling it to disintegrate large swathes of enemies or property.
The Carronades themselves are huge, at least twenty feet long and weighing upwards of 5,000 pounds, making them very difficult to transport or relocate. This means they are often placed defensively, rather than used as offensive weapons. An Eldritch Carronade costs 100 hit points' worth of soul energy each time it is fired, making it awfully expensive. They can turn about 90 degrees in a round, also making them vulnerable to fast-moving and mobile opponents. Statistics: Firing an Eldritch Carronade creates a beam of pure darkness stretching out up to a mile, disintegrating what they touch. The person controlling the carronade makes a ranged touch attack using their base attack bonus + Dexterity modifier, with a nonproficiency penalty, or alternately can swing it through an arc, affecting a 90 foot cone up to half a mile away. Targets within the cone may make a Reflex save (DC = attack roll result) to take half damage. Any target struck takes 40d6 points of damage. Any creature reduced to 0 or fewer hit points by this spell is entirely disintegrated, leaving behind only a trace of fine dust. A disintegrated creature’s equipment is unaffected. When used against an object, the ray simply disintegrates as much as one 10-foot cube of nonliving matter. Thus, the spell disintegrates only part of any very large object or structure targeted. The ray affects even objects constructed entirely of force, but not magical effects such as a globe of invulnerability or an antimagic field. A creature or object that makes a successful Reflex save is partially affected, taking only 5d6 points of damage. If this damage reduces the creature or object to 0 or fewer hit points, it is entirely disintegrated. How you can use Eldritch Carronades in your game: - A stronghold might have a functional Eldritch Carronade defending it, making it a suicide effort for attackers to assault. Player Characters might be sent on a mission to seize or sabotage the Carronade, or to eliminate the crew, clearing the path for a determined attack. - Finding a damaged Carronade might trigger a 'gold rush' of sorts, with various factions trying to bring it back to their home or use it against their enemies. Transporting the weapon will be quite a task, especially if it has soul engines attached. -For high-level PCs, attacking a fortress which is defended by multiple Carronades will be a dire affair, fraught with danger. They may be able to turn the enemy's weapons against them, but finding the Soul Engines which fuel them might be even more alarming. Also posted on Game Masters Stash on 21 June 2019. Comments are closed.
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