When building your world, a fun way to have ruins and monsters and magic items scattered around is to have previous civilizations which have fallen, leaving the remnants behind. You could go for the Tolkien style and have “ruins of the Kingdoms of Man”, peppered with old Elven ruins or something, it’s a fairly strong theme that most people will “get” immediately. However, another option is to go a bit stranger. A long-term post-apocalypse setting can be really interesting (so, less Mad Max and more Shannara). Ancient ruins could use the floor plan of your local university, or a skyscraper. They could be old military bases which used to have automated defenses. They’re probably powered-down now, right? Or go even further- use crashed and abandoned or ruined spaceships. Relics of this time could literally win kingdoms on their own, if you can power them up. What it comes down to is how people remember their past- whether there is a strong tradition telling the story of The Shepherd who broke the galaxy and marooned everyone on their own planets, or the Demon who fought against the Reclaimers to preserve humanity, having some kind of creation-myth is important to just about any Worldbuilding you do. (Originally posted on Game Masters Stash on 12 November 2018) Categories All Comments are closed.
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