A master of martial maneuver, those who follow the way of the swordsage can unlock potent skills. Blurring the line between martial prowess and magical skill, swordsages can attain true perfection through their knowledge. While some swordsages are free-roaming champions of the weak and downtrodden, other believe only in their own superiority over others.
Bonus Proficiencies When you choose this way at 3rd level, you gain proficiency with martial melee weapons and with either blacksmith's tools or tinker's tools. You can use any martial melee weapon as a monk weapon, even if it has the heavy or two-handed property. Discipline Focus When you choose this way at 3rd level, you can focus your discipline into martial exploits by drawing on your pool of ki energy. You gain the following benefits: Stance of Focus. You can spend 1 ki point to select an opponent you can see within 30 feet. While you maintain concentration for up to 1 minute, you have advantage on attack rolls with unarmed strikes and monk weapons against this target, and disadvantage on attack rolls against any other target. You can end this stance at any point during your turn. Perfect Strike. Once per round, when you hit a creature with a melee weapon attack using an unarmed strike or monk weapon, you can expend 1 ki point to deal psychic damage equal to twice your martial arts damage, in addition to the weapon's damage. Hearing The Air From 6th level, your senses are so attuned that while you are holding a monk weapon, you gain blindsight with range of 10 feet. From 11th level, this range increases to 20 feet. From 17th level, this range increases to 30 feet. Plant Doubt At 6th level, you can prey on your opponents' uncertainty to instil fear in your skill. As a reaction when a creature misses you with a melee attack, you can spend 1 ki point to make the creature have disadvantage on attacks against you until the end of your next turn. Soul Strike From 6th level, your attacks with monk weapons count as being magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage. Stance of Iron Bones From 11th level, you can enter a meditative state that renders you nearly invulnerable to harm. You can spend 3 ki points to gain resistance to bludgeoning, piercing, and slashing damage from nonmagical attacks for 1 minute. Perfect Reaction From 17th level, you may take a second reaction after you have already used your reaction in a round, which must be triggered by a different action. Once you have used a second reaction, you must finish a short or long rest before you can use this ability again unless you spend 2 ki points to refresh it. Strike of Perfect Clarity From 17th level, your mastery of weapons allows you to deliver unparalleled excellence when you strike an opponent. When you hit a creature with a melee weapon attack using an unarmed strike or monk weapon, you can expend 1 ki point to automatically deal the weapon's maximum damage for its damage dice (for example a longsword would deal 8 damage if used one-handed or 10 if used two handed, rather than 1d8 or 1d10). Comments are closed.
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AuthorI'm Luke. He/him pronouns. Archives
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