Trained from an early age in perfection of talent, stealth, and the unarmed arts, monks who follow the way of the operative are secretive and effective killers. Often at their best with no weapons, no supplies, and no support, they are effective spies and assassins for a variety of causes.
Bonus Proficiencies When you choose this way at 3rd level, you gain proficiency in one of the following skills, as well as with either disguise kits or poisoner's kits: Acrobatics, Deception, Investigation, Persuasion, Sleight of Hand, or Stealth. At 11th level, you gain proficiency with another skill from the list. Impairing Strikes From 3rd level, you are an expert of tying your enemies up in combat, leaving them off-balance. When you hit an opponent with an unarmed strike or monk weapon, the opponent is unable to make reaction attacks until the start of your next turn. Observe Enemy Starting at 7th level, if you spend at least 1 minute observing or interacting with a creature outside of combat, you can learn certain information about its capabilities compared to your own. You may instead spend 1 ki point as an action to observe a creature. The DM tells you two of the following of your choice: - One resistance or immunity the creature possesses - Armour class - Current hit points - Total hit dice (if any) - Lowest saving throw (and then next lowest saving throw, if you choose this twice) - One attack type, and the bonus on its attack roll (for example, "bite, +9 melee") Weakening Strike From 11th level, when an opponent fails a saving throw against your Stunning Strike, the target gains the poisoned condition until it is able to finish a short rest. If the opponent succeeds on the saving throw, it gains the poisoned condition until the start of your next turn. Defy Impairment From 17th level, your training allows you to shake off any impairment. Any time you are subject to one of the following conditions, you can spend 2 ki points at the start of your turn to end the effect immediately: Blinded, charmed, deafened, frightened, grappled, paralyzed, petrified, poisoned, restrained, stunned, or unconscious. Also posted on Game Masters Stash on 6 August 2021. Comments are closed.
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AuthorI'm Luke. He/him pronouns. Archives
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