Among villainous archetypes, this one most often makes the cosmos itself quake. Physically potent, inexorable in action, The Would-Be God is a force truly to be reckoned with. The Would-Be God seeks some kind of ultimate power, whether the MacGuffins that control the universe, or the power to be a full Deity. They move with absolute resolution- no personal cost (to them, or of others) can slow them, and no argument can sway their course. Although the Would-Be God is not always evil, the methods they choose to use (or the fallout they choose to ignore) certainly are. Thus, they must be stopped, no matter the cost. Example: Mannimarco, the King of Worms, is the first Lich of the Elder Scrolls universe, and its most accomplished Necromancer. He is of royal blood, and was a brilliant student, shining in all his studies but excelling in the forbidden practice of Necromancy. He clashed with his friends and was cast out of the Psijic Order, and was forced to flee in disgrace. His closest friend raised an army of thousands of battlemages to stop him, and all perished. However, he has raised countless cults worshipping him over the past thousand of years. He is truly ancient, and has been confronted time and time again by those who would stop him. His intelligence is staggering, and no matter the outcome, he has anticipated and planned for it in some way, preparing cloned bodies, teleport contingency spells, and bolt hole hideaways across several continents. He will not rest until all the world falls under his heel and acknowledges his power and right to rule. (Originally posted on Game Masters Stash on 23 August 2018) Categories All Comments are closed.
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