Venomglass Spiders are a bizarre and dangerous creation- originally magebred to be milked for their venom, they seem to have made their way into the wilderness. They are fragile, but malignant, and defend themselves with no mercy. Their abdomens are transparent, swollen with virulent-looking green venom.
Venomglass Spider Large monstrosity, unaligned Armour Class 13 (natural armour) Hit Points 52 (8d10 + 8) Speed 30ft., climb 30ft. Str 14 (+2); Dex 18 (+4); Con 14 (+2); Int 2 (-4); Wis 11 (+0); Cha 4 (-3) Skills Acrobatics +7, Stealth +7 Senses blindsight 20ft., darkvision 60ft., passive Perception 10 Languages - Damage vulnerability bludgeoning damage from a magical weapon Challenge 5 (1,800 xp) Spider climb. The venomglass spider can climb difficult surfaces, including upside down or on ceilings, without needing to make an ability check. Venomvent. When the venomglass spider is damaged by a piercing or slashing weapon, any adjacent attackers must make a DC 13 Dexterity saving throw or take 5 (1d6+2) poison damage. Web walker. The venomglass spider ignores movement restrictions caused by webbing. Actions Venomous Bite. Melee weapon attack: +7 to hit, reach 5ft., one creature. Hit: 7 (1d8+3) piercing damage and 7 (2d6) poison damage. The target must also make a DC 13 Constitution saving throw or become Poisoned for 1 hour. While they are poisoned from this bite, the target takes 3 (1d6) poison damage each time they make an attack or spellcasting action. Also posted on Game Masters Stash on 6 January 2021. Comments are closed.
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AuthorI'm Luke. He/him pronouns. Archives
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