What do you do when the local adventurers have killed some tremendous beast? Just bury it? Good luck with that! No, all that can be useful materials for crafting and industry! Fat can be rendered for tallow, or grease, ambergris can be turned into perfume, skin can be turned into leather, the flesh might even be good for eating, if you're lucky.
Depending on the size of your titan, the industry around it can be quite vast. Even butchering whales (sadly) is a big business which makes a lot of work for people. The MCU's Guardians of the Galaxy had Knowhere, the severed head of a truly gigantic being, now the size of a large moon, which was being mined for sinovial fluids and brain matter. It served as the setting for the midpoint of the movie, and made for a really fascinating location to visit. How you can use a Titan Butchery in your game: - I've seen a campaign idea that based a city in the rotting corpse of the (super-sized) Tarrasque, regenerating so quickly that it was a constant battle to use and dispose of the flesh quickly enough to stop the roads and buildings being overgrown, like a fast-growing lawn. Something like this can serve as a constant ticking clock, campaign threat, and really memorable setting all in one. - Having some sort of leviathan-rendering location in or near a city can make for a great chase or fight scene location; battling through the corpse of a vast critter or sliding down its carapace to reach a target are great, fun things which can make for stories people tell about for ages. - A Necromancer who's come to town might head to a titan butchery for... parts. Parts that would worry just about everyone who heard about this situation. This might lead to some fast and no-nonsense employment for PCs. Also posted on Game Masters Stash on 22 August 2019. Comments are closed.
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AuthorI'm Luke. He/him pronouns. Archives
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