The Wolf is a semi-legendary mercenary, who clawed his way from obscurity to greatness. Renowned not only as a vicious warrior but a canny and crafty opponent, he has amassed a sizable number of loyal folk who follow him, and sell their swords. He is smart, charming, and utterly dangerous. The PCs are likely to meet him in conflict with his mercenaries, but if he has enough casualties, he’ll call his people off, void the contract, and tell his employer where to go- in hearing of the PCs. He’ll wish them well, and promise no retaliation for their victory. With a wink, he’ll say “Fair’s fair in battle... next time I won’t fight fair.” The Wolf may be an ally or antagonist for your players, but will not throw himself into danger without great reward, and is smart enough to want to leave when the going gets tough. It would take a great deal of money, or a very serious threat, to raise the stakes for him. Statistics: Neutral 8th-level Fighter, with mercenary Fighters of 1st-4th level, depending on how much his customers are paying. (Originally posted on Game Masters Stash on 31 July 2018) Categories All Comments are closed.
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AuthorI'm Luke. He/him pronouns. Archives
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