The Spire is a renowned prison for political and particularly dangerous opponents of the King. It is a heavily fortified prison, holding only half a dozen prisoners, and thirty guards when entirely staffed. Its warden is an ancient and curmudgeonly woman, the Baroness Sithralinda. She brooks no disobedience from her charges, and has no qualms about having them beaten if they disobey her. The single entrance to The Spire is accessible only by boat, and through a narrow, fortified stairway. Although it is small, The Spire is a true fortress, and once held off an attack by four hundred soldiers for over a month, until the siege was relieved. It is located in a great bay, with several towers overlooking it, and reinforcements never far away. Hooks: * The PCs deliver a prisoner to The Spire, and must help to defend it against foes who greatly outnumber them. * The PCs must infiltrate The Spire using magical flight, and get information from a specific prisoner without raising the alarm. * The PCs must free a prisoner from The Spire, no matter the cost. (Originally posted on Game Masters Stash on 23 April 2018) Categories All Comments are closed.
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AuthorI'm Luke. He/him pronouns. Archives
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