+++ REPORT REDACTED UNDER VERMILION SECURITY +++
+++ NOT FOR PUBLIC RELEASE +++ "The Santabomination" incident occurred in northern Siberia approximately twelve months ago. We were able to neutralize the creature at substantial cost in manpower and materiel, as well as fourteen square miles of forest which is completely uninhabitable now. Security closed in pretty quickly, and we thought we had everything locked down... but somehow, some footage got out to CNN, and now we're blown. We've investigated all the troops who survived, but no-one has any security breaches recorded. Our suspicion is that it may have been one of the civilians we missed. We're on edge this year though. No-one's sure if we should expect another one. We have a dedicated base built up, with heavy weapon emplacements and three regiments patrolling the lockdown zone with surveillance equipment and air support. We can't even describe that thing properly. Samples have shown that it was carbon-based, and it definitely ate, we saw that. As for where it came from, we still have no idea. +++ REPORT ENDS +++ How you can use the Santabomination in your game: - A mysterious monster that turns up only on specific dates (a sacred day from an ancient and forgotten calendar, perhaps) can threaten an area with terrible danger, but may allow wily adventurers to prepare for their next emergence. - Such a creature might also carry some kind of treasure, whether material prizes or something more valuable but less ordinary, like ambergris. This could give rise to a tradition of hunters trying to kill the beast in order to seize the riches it carries. - Perhaps the beast is created by an evil sorcerer who dwells in the mountains at the northern pole, having enslaved a race of elves. He transforms a handful at a time into his abominations and sends them forth to ravage the lands that yet defy him. Also posted on Game Masters Stash on 19 December 2019. Comments are closed.
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AuthorI'm Luke. He/him pronouns. Archives
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