The lonely tower known as the Ravens' Roost looms over the nearby city, seemingly accessible only by a long, unguarded stretch of bridge hundreds of feet from the ground. The wind howls about it, and its eaves shelter hundreds of sable-feathered birds, cawing constantly.
The tower itself is home to the mage Gwallyn, a reclusive figure who visits the city rarely, and pays in gleaming gold coins of exotic manufacture. He is an affable sort, but given to his studies. Those who would call upon him are required to make their way across the treacherous and really quite unsafe bridge, buffeted both ways by strong winds. Many who would attempt to visit turn back dejectedly, or are forced to crawl upon their bellies to his door. Gwallyn and his apprentices know to protect themselves with a simple spell which leaves them entirely unbothered by the winds for the trek, or take flight through the air by magic. How you can use the Ravens' Tower in your game: - Gwallyn the mage is a mysterious but sometimes helpful mage- when people are brave enough to knock upon his door. If your Player Characters are really in need of assistance, he may decide to help- if they can muster their bravery. - If one of your PCs strikes up a friendship with one of Gwallyn's apprentices, they might learn of the secret entrance at the base of the tower, which could get them inside in a pinch, or to rob the place, if they're feeling daring. - If you wish to make Gwallyn a little more sinister, his apprentices and ravens might collect whatever shiny things catch their attention, bringing their ill-gotten wealth to the tower for his appraisal. A mage-robber baron could be a very interesting character to deal with. Comments are closed.
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AuthorI'm Luke. He/him pronouns. Archives
May 2022
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