In times long past, a great danger threatened, and a brave band of heroes united to forestall its advance. At a time-honoured arch of rock, they made their stand, and there each of them fell in turn. History does not record the danger they faced, nor the results of their campaign. However, the heroes somehow remained, their spirits bound by the enduring oaths they swore to one another. They stand as silent sentinels, ghostly guardians warding the rock and one another against foes who have long since ceased.
How you can use the Final Watch in your games: - Some secret of the Final Watch might aid the players in a more modern quest - finding a lost artifact, the weakness of an ancient foe, the location of a forgotten place. Trying to commune with the spirits to learn the secret might awaken other foes, too. - If the ancient enemy that slew the heroes rises again, the rock arch is still a valuable tactical position, a place where a military advance can be stalled. Trying to defend its location against the same foes might stir the spirits to ultimately fulfil their oaths. This can be a crowning moment of glory for your players, standing among heroes whose names and deeds they know. - If the ancient war has ceased, the people who the heroes struggled against may have peacefully integrated into the local society. These spirits may not understand the amount of time that has passed, and their vengeance upon the unsuspecting descendants of their killers might be unpredictable. Perhaps these ghosts only arise on a full moon, or the anniversary of their deaths. Also posted on Game Masters Stash on 21 March 2021. Comments are closed.
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AuthorI'm Luke. He/him pronouns. Archives
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