The Dancer is a powerful spirit archetype, neither good nor evil. She has existed since humanoids first learned deliberate movement, and represents physical movement, joy, communication, sadness, and violent retribution on those who threaten her people. Those who follow the Dancer tend to be passionate, given to displays of emotional outburst and spontaneous action.
Followers of the Dancer dresss in colourful clothing, sometimes tattered or dagged along the edges to flow better when moving. They are usually fit and outgoing people, which aids spreading her worship across the world. Although she is ancient and incredibly powerful, she has little in the way of aims, meaning other deities and their followers rarely see her as a threat. Statistics: Neutral minor deity. Domains: Dance, Luck, Travel. How you can use The Dancer in your game: - Being Neutral, the Dancer has little interest in tipping the scales of morality. She does care about actions which would harm people, however, and is likely to intervene in any scheme which does so. - The Dancer makes an ideal deity for a Player Character to follow, embodying passion and involvement in things. - As a Neutral deity, the Dancer sometimes becomes aware of plots which more rigidly-aligned deities would never hear about. If no mortal agent is nearby, the Dancer might appear in full form to heroes locally, in order to give them a warning. Also posted on Game Masters Stash on 29 April 2019. Comments are closed.
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AuthorI'm Luke. He/him pronouns. Archives
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