Among the highest commanders of their villainous legions, Stygian Cardinals are the mystical and moral backbone of their people. Each is personally a conduit to the higher powers which they serve- the Archdevils and the Kings of Hell, wielding mighty arcanum and incantations to bring about the ruin of the mortal realm. Chief among their abilities is their utterance of Dark Speech, bringing agony and decay to all living things. Indeed
Each wears a decorated silver skull-faced helmet and ornately-wrought armour, and it is said that these individuals have authored lesser copies of the books of vile darkness. Many carry an appropriately vile tome with them when they take the field, empowering their abilities. STYGIAN CARDINAL Medium humanoid (Stygian, Devil), lawful evil Armour Class 16 Hit Points 104 (16d8 + 32) Speed 30 ft. Str 13 (+1); Dex 14 (+2); Con 15 (+2); Int 18 (+4); Wis 15 (+2); Cha 21 (+5) Saving Throws Wisdom +6, Charisma +9 Damage Resistances Cold, fire, necrotic, poison, radiant Skills Arcana +8, Deception +9, Insight +6, Persuasion +9 Senses Truesight 60ft., passive Perception 12 Languages Infernal, understand but do not speak Common Challenge 11 (7,200 XP) Devil's Sight. Magical darkness does not impede a Stygian cardinal's vision. Master of Dark Speech. Stygian cardinals are masters of Dark Speech, and can call on its powers for many effects. As an action, the stygian cardinal can use Dark Speech to create one of the following effects using a 5th-level spell slot (saving throw DC 17): Banishment, confusion, destructive wave, dominate person, silence. Mystic Arcanum. The Stygian cardinal's spellcasting ability is Charisma (spell save DC 17, +9 to hit). While holding their vile tome, the cardinal can cast each of the following spells once per day: Divine word, earthquake, power word stun, power word kill, word of recall. ACTIONS Eldritch blast. Ranged spell attack: +10 to hit, range 120ft., up to three targets. Hit: 11 (1d10 + 6) force damage. Ruby-tipped rod. Melee weapon attack: +5 to hit, reach 5ft., one target. Hit: 5 (1d8 + 1) magical bludgeoning damage and 7 (2d6) necrotic damage. REACTIONS Counterspell (Recharge 5-6). The Stygian cardinal can cast counterspell when a creature it can see within 60 feet casts a spell. Also posted on Game Masters Stash on 2 November 2021. Comments are closed.
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