This spell awakens the hot anger of a desert wind in the shape of a vicious animal.
Sirocco 7th-level evocation (Druid spell) Casting time: 1 minute Range: 1 mile Components: V, S Duration: Concentration, up to one minute A storm made of hot, whirring sand appears in a location you choose within range, taking the shape of a roaring face. The area of the storm consists of up to ten 10-foot cubes, which you can arrange as you wish. Each cube must have at least one face adjacent to the face of another cube. Each creature in the area when you cast the spell, or that starts their turn within the area, must make a Strength saving throw or be pushed 30 feet directly away from you. It also takes 3d6 slashing damage and 3d6 fire damage on a failed saving throw, or half as much damage on a successful one. The fire damages objects in the area and ignites flammable objects that aren't being worn or carried. If cast in a desert area, the storm consists of up to fifteen 10-foot cubes instead. As a bonus action, you can move the sirocco up to 30 feet. A creature can only take damage from this spell once per turn. Also posted on Game Masters Stash on 21 November 2020. Comments are closed.
|
AuthorI'm Luke. He/him pronouns. Archives
May 2022
Categories
All
|