Shrines are small places of worship, short of a full temple and often unattended and placed in out-of-the-way places. Journeying to them often involves following a long and winding path, allowing the pilgrim to reflect upon their own spiritual journey and how it relates to their patron. Distant shrines are often enchanted to grant blessings to those who make proper offering to them.
Statistics: Those who journey to a shrine and make an offering of goods, coin, or prayer can gain the benefits of an appropriate 1st-level Cleric spell (depending on what they pray for, defaulting to Bless otherwise), as if cast with a 5th-level slot, once per day. How you can use Shrines in your game: - Player Characters might be hired to escort a noble or merchant to a nearby shrine, protecting them from hazards in the wilderness. If they are devout, they may even choose to make an offering while they're there. - PCs might go themselves in search of a shrine, perhaps to a less-popular deity which they worship. A cleric might even task them with reclaiming a shrine which has been overtaken by hostile forces, or some kind of fiend. - Some shrines exist to some evil deities as well, although they are generally attacked by agents of 'good' deities. Your PCs might be sent on such a task. Also posted on Game Masters Stash on 9 November 2019. Comments are closed.
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