Exploring the ruins of previous civilizations is a time-honoured RPG tradition. But what if the ruins were a bit more recognizable? Adventuring through the wreck of something recognizable (or at least, you know what it was or is likely to be) can be a change from the usual mildewed stone walls. Archaic markings in yellow and black might warn of long-forgotten practices, and tin signs bearing glyphs might be caution signs for hazardous chemicals, or be warning of automated defenses. Deckplans, basic schematics, or blueprints may be available online for all sorts of things, like shopping malls, cruise ships, or office buildings, which you can use. And having that kind of knowledge up front can make for a much more interesting dungeon-crawl than a standard “underground structure” one. (Originally posted on Game Masters Stash on 26 November 2018) Categories All Comments are closed.
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AuthorI'm Luke. He/him pronouns. Archives
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