This curious little magical construct is a relic from ages past, which lurks still in an ancient tomb. It is usually dormant, but awakens if disturbed. It is about six inches high and made of a dense green-black stone, with tiny runic engravings covering its surface.
Statistics: The Relic Protector is a Tiny animated object with 30 hit points, and an Intelligence score of 6. It guards any children (or Gnomes or Halflings, as it lacks the intelligence to tell the difference) fiercely, and will defend them fom any who threaten them, waddling along beside them or waiting in a pack otherwise. Its styling is alien to most modern folk, but it appears quite adorable otherwise. It can cast Alarm once per day if it stays in place for the entire hour. How you can use the Relic Protector in your game: - Defenders of a tomb might not be gigantic golems- an army of teddy-bear sized constructs could be quite dangerous as well, especially if the complex is set up to give them hiding-places or cover form attacks. - A PC who discovers and awakens the Relic Protector might be able to convince it to come home with them, and stay as a guard for a child. A noble or powerful person might pay handsomely for such a construct. - An enemy might also have such a guardian, especially if they are one of the smaller races. This could add complication to an encounter which might be simple otherwise. Also posted on Game Masters Stash on 3 April 2020. Comments are closed.
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AuthorI'm Luke. He/him pronouns. Archives
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