The postulant is a creature of folklore, a beast said to seek out the weak of spirit and unfaithful, and test them. It is a humanoid creature that walks on all fours on taloned feet, with a spiked torso, and a bizarre, eyeless head, with porcelain-like texture and geometric designs. Although it is vicious when its prey is revealed, it is said that those who greet the creature politely and make an offer of dumplings earn its sincere thanks, and it will pass them by with no trouble.
Hooks:
POSTULANT Large aberration, Lawful Neutral Armour Class 18 (natural armour) Hit Points 90 (12d10 + 24) Speed 40ft. Str 18 (+4); Dex 22 (+6); Con 14 (+2); Int 10 (+0); Wis 11 (+0); Cha 8 (-1) Proficiency bonus +3 Skills Perception +3, Stealth +19, Survival +3 Saving Throws Wisdom +3, Charisma +2 Damage Resistances Psychic; Bludgeoning, piercing, and slashing from nonmagical attacks Senses Blindsight 60ft., passive Perception 13 Languages understands Common but does not speak Challenge 8 (3,900 XP) Immortal Being. If reduced to 0 hit points, the postulant vanishes away into the Astral plane, and cannot return until the next Summer Solstice. Pass Without Trace. The postulant has a +10 bonus to Dexterity (Stealth) checks (included in the statistics above) and can't be tracked by magical means. The postulant leaves behind no tracks or other traces of its passage. Polite Greeting. The postulant immediately ceases hostilities if it is greeted politely, and becomes charmed for 1 hour if a creature offers it dumplings. It cannot be persuaded to attack any creature while charmed in this way, but the effect is immediately broken for 24 hours if a creature harms the postulant. ACTIONS Multiattack. The postulant makes two claw attacks and one bite attack. Pounce. The postulant can move up to 20 feet and make a claw attack. It does not provoke opportunity attacks during this movement. Bite. Melee weapon attack: +7 to hit, reach 5ft., one target. Hit: 11 (2d6 + 4) piercing damage. Claw. Melee weapon attack: +7 to hit, reach 5ft., one target. Hit: 9 (1d8 + 4) slashing damage. Detect Unfaithfulness. The postulant can sense if there is a creature within 60 feet which has doubted its faith, been weak of spirit or cowardly, or has broken an oath (not just lied), since the last Summer Solstice. It becomes unfriendly to any creatures it senses that meet these requirements. Adapted from the earlier version of the Postulant, published on 8 July 2020. Comments are closed.
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AuthorI'm Luke. He/him pronouns. Archives
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