The entities known as Phosfreaks seem to inhabit distant regions of the Shadowfell, appearing as small hovering beings with long, lambent tendrils that trail behind them. Their presence causes itchiness and blistering to the skin, and their touch causes dreadful burns to flesh. Although they do not seem to be malicious, they are unalterably attracted to any sources of light in the gloomy regions they inhabit, and will often fatally embrace any creatures they see carrying light sources.
PHOSFREAK Small elemental, unaligned Armour Class 9 Hit Points 10 (3d6) Speed 0ft., fly 20ft. (hover) Str 1 (-5); Dex 14 (+2); Con 10 (+0); Int 1 (-5); Wis 12 (+1); Cha 1 (-5) Proficiency bonus +2 Condition Immunities Exhaustion, poisoned Damage Resistances Necrotic, radiant; bludgeoning, piercing, and slashing from nonmagical attacks Senses Truesight 90ft., passive Perception 11 Languages - Challenge 1 (200 XP) Fatal Glow. A phosfreak emits dim light in a 20-foot radius. At the start of the phosfreak's turn, any creature within 20 feet of it must succeed on a Constitution saving throw (DC 10) or become Poisoned for 1 minute. ACTIONS Tendril lash. Melee Weapon Attack: +4 to hit, reach 15ft., one target. Hit: 7 (2d6) radiant damage and 3 (1d6) necrotic damage, and the target is grappled (escape DC 5). If a target is grappled by a phosfreak at the start of the phosfreak's turn, it gains 1 level of exhaustion. Comments are closed.
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AuthorI'm Luke. He/him pronouns. Archives
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