The feared cavalry of Orcish armies are no elegant riders of knightly bearing. They are champions of destruction, able to shatter defensive lines and wreak terrible destruction on their foes. Each is a warrior of terrible skill and power, named Katafrakts by those who can speak their tongue. Each rides a dangerous beast - most commonly, a brown bear, dire wolf, or lion wearing half plate armour, giving them an AC of 17 (CR 4 for the katafrakt and mount).
ORC KATAFRAKT Medium humanoid (orc), chaotic evil Armour Class 17 (half plate) Hit Points 68 (9d8 + 27) Speed 30 feet (mounted 40 or 50 feet) Str 18 (+4); Dex 11 (+0); Con 17 (+3); Int 10 (+0); Wis 12 (+1); Cha 14 (+2) Saving Throws Str +6, Con +5 Skills Animal handling +3, Athletics +6, Intimidation +4 Senses darkvision 60ft., passive Perception 11 Languages Common, Orc Challenge 3 (700 XP) Aggressive. As a bonus action, the orc katafrakt can move up to its speed towards a hostile creature it can see. If it is mounted, its mount instead moves up to its speed towards a hostile creature it can see. ACTIONS Multiattack. The orc katafrakt makes two lance or brawl attacks against different targets. Lance. Melee weapon attack: +6 to hit, reach 10ft., one target. Hit: 10 (1d12 + 4) piercing damage. If the katafrakt has moved at least 40 feet this round, it deals double damage and makes a shove attempt against each target. Lance attacks have disadvantage when used at 5ft. reach. Brawl. Melee weapon attack: +6 to hit, reach 5ft., one target. Hit: 6 (1d3+4) bludgeoning damage. Also posted on Game Masters Stash on 22 September 2021. Comments are closed.
|
AuthorI'm Luke. He/him pronouns. Archives
May 2022
Categories
All
|