'One-Eye' is a fierce and protective warlord in the post-apocalypse. Her warriors have conquered vast swathes of territory, and crushed their enemies mercilessly. And yet the jackals keep picking at the fringers of her domains, testing for weakness...
'One-Eye' or 'Debbie' to her friends, is a reluctant warlord who never wanted any of this. She started out as just a regular person, someone who got sick of the toughs running her town and just had enough. An armed uprising led her to leadership of her own town, and then the bullies just kept getting bigger. From there, it's been sixteen years of non-stop fighting, and protection of an ever-expanding definition of "her" people. 'One-Eye' is tough, fair, and just about 4,010% done with everything. What she needs is weapons, food, and supplies for her people, as well as a respite from constant attacks and threats. What she *really* damn needs is some good news, because that would be a nice change. And if you can bring her a nice teacup in good condition, well, that just might be enough to buy you a few minutes of her attention. How you can use 'One-Eye' in your game: - 'One-Eye' might be someone at first introduced as a threat, a warlord expanding her territory to include the players' region. Her demands are harsh, and require people to serve in her army and supply food and resources to her troops. They might not realize at first that the other threats to their region could be even worse. - 'One-Eye' might have information that the players need, but getting it out of her will require some kind of service. She might need a favour, she might need a trade. Who knows? - If the players have proven themselves useful, they might even get to know 'One-Eye' personally, and start to understand her constant struggle. Offering some kind of assistanc, or a way to stabilize her region, would be sorely appreciated. Also posted on Game Masters Stash on 11 April 2020. Comments are closed.
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AuthorI'm Luke. He/him pronouns. Archives
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