Nihilaks, or Void Shades, are a mage's worst nightmare, evil creatures born of a dark god's blood. They are vicious opponents, immune to all magic and able to drain the power from a creature they strike.
NIHILAK Medium monstrosity, neutral evil Armour Class 15 (natural armour) Hit Points 59 (7d8+28) Speed 30ft. Str 16 (+3); Dex 15 (+2); Con 18 (+4); Int 10 (+0); Wis 14 (+2); Cha 11 (+0) Skills Perception +4, Stealth +4 Damage Immunities Acid, cold, electricity, fire, necrotic, psychic, radiant, and thunder damage from magical sources; bludgeoning, piercing, and slashing damage from magical attacks Condition Immunities Charmed, frightened Senses truesight 60ft., passive Perception 14 Languages none Challenge 4 Immutable Form. Nihilaks are immune to any effect that would alter its form. Magical Immunity. Nihilaks cannot be harmed or affected by spells or magical effects, and are immune to damage from any magical effects, including attacks from magical weapons. They automatically pass any saving throws from magical spells or effects. Actions Multiattack. The nihilak makes two slam attacks. Slam. Melee weapon attack: +5 to hit, reach 5ft., one target. Hit: 6 (1d6+3) bludgeoning damage and 3 (1d6) necrotic damage. The target must succeed on a DC 13 Constitution saving throw or its hit point maximum is reduced by an amount equal to the necrotic damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0. A humanoid slain by this attack transforms in 1 minute into a nihilak, unless the humanoid is restored to life or its body is destroyed. In addition, if the target casts spells, they must succeed on a DC 12 Charisma saving throw or lose their current highest-level spell slot, as if they had cast a spell from it. (Inspired by Sagiro's Story Hour, originally on ENWorld forums) Also posted on Game Masters Stash on 6 February 2021. Comments are closed.
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AuthorI'm Luke. He/him pronouns. Archives
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