I've been listening to a few podcasts and Youtube things on GMing skills recently, and one of the ideas that came up was beginning with a strong theme for your game, so your players could create characters that fit in and would develop with the story, as well as the story being able to accomodate the right kind of characters into it. Here are a few ideas I've had as I've started (lazily) planning my next campaign, with the idea that these might spark something off for you!
New Campaign Themes
You can roll a d20 to randomly generate one, roll a few and combine them, or pick and choose as you like- whatever works for you. The idea is to get common buy-in from your players so that the campaign itself isn't the surprise for them, and to keep you (well, me) on track with keeping the campaign around the same themes. Also posted on Game Masters Stash on 21 July 2021. Comments are closed.
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AuthorI'm Luke. He/him pronouns. Archives
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