Some of the most common sorcerers cannot trace their bloodline to any one specific source, and seem to have just inherited raw magical talent. Their powers are no less potent for this uncertainty though- many opponents are surprised and intimidated by their talents.
Arcane Intuition From 1st level, when you select this bloodline, you gain proficiency in Arcana and with one language of your choice. You also gain the Thaumaturgy cantrip. Visage of Power From 1st level, when you cast a spell of 1st level or higher, your visage shifts momentarily, becoming unsettling and terrifying. Select a target that can see you within 30 feet. That target has disadvantage on their next attack roll against you until the start of your next turn. From 10th level, the target has disadvantage on all attack rolls against you until the start of your next turn. Bonus Spells The secrets of magic surge through your blood. At the sorcerer level indicated below, you learn one of the spells listed, which must be of a level you can cast. This spell does not count against your known spells. In addition, when you reach the listed levels, the appropriate spells are added to the list of sorcerer spells for you, and you can learn them with your allotment of known spells. Sorcerer level 1st: Detect magic, hex Sorcerer level 3rd: Blood of retribution, warding bond Sorcerer level 5th: Counterspell, outburst Sorcerer level 7th: Dimension door, ragefire Sorcerer level 9th: Circle of power, hold monster Dweomer Absorption From 6th level, as a reaction when you are targeted by a spell or attack, you can spend your reaction to choose one type of damage from the attack or spell, and gain resistance to that damage type until the end of your next turn. Once you have used this ability, you can't use it again until you finish a short rest, or unless you spend 2 sorcery points. Unbound From 6th level, you can spend 1 sorcery point to gain a fly speed of 10 feet, with the ability to hover, for 1 hour. From 14th level, you instead gain a fly speed of 30 feet when you use this ability. Potent Powers From 14th level, you increase your spell save DC by +1, and you can add your Charisma modifier to damage with any damaging cantrips you cast. Arcane Avatar From 18th level, your control of magics is unparalleled. You increase your spell save DC by an additional +1. Also posted on Game Masters Stash on 30 October 2021. Comments are closed.
|
AuthorI'm Luke. He/him pronouns. Archives
May 2022
Categories
All
|