Some sorcerers of this bloodline claim Dao genies or stone giants in their parentage, although others say the power is just within them inexplicably. Mighty and unbreakable, these sorcerers are implacable in battle, and are surprisingly aggressive.
Elemental Inheritance From 1st level, when you choose this bloodline, you can speak and understand Primordial language. In addition, you gain the Blade ward cantrip. Armour of Stone From 1st level, when you cast spells, you are momentarily armoured in a casing of stone, deflecting blows and absorbing damage. For 1 minute after casting a spell of 1st level or higher, you have an Armour Class of 13 + the spell's level. In addition, after casting a spell of 1st level or higher, you also gain temporary hit points equal to 5 + double the spell's level. Bonus Spells The secrets of elemental stone magic thrum through your body. At the sorcerer level indicated below, you learn one of the spells listed, which must be of a level you can cast. This spell does not count against your known spells. In addition, when you reach the listed levels, the appropriate spells are added to the list of sorcerer spells for you, and you can learn them with your allotment of known spells. Sorcerer level 1st: Entangle, thunderous smite Sorcerer level 3rd: Shatter, spike growth Sorcerer level 5th: Conjure barrage, meld into stone Sorcerer level 7th: Grasping vine, stoneskin Sorcerer level 9th: Commune with nature, destructive wave Assume Liquid Form From 6th level, you gather and hold momentum as you move, becoming more and more solid. You can use your Charisma modifier in place of your Strength modifier on ability checks to resist being shoved or grappled. You can also use your Charisma modifier in place of your Strength modifier for attack and damage rolls when making unarmed strikes, and can roll a d6 bludgeoning damage in place of the normal damage of your unarmed strike. If you spend 1 sorcery point when you hit with an unarmed strike, you can increase the damage you deal by an additional d6. Monolithic Form From 14th level, you can transmute your own body into pure rock. As an action, you can polymorph into an Earth Elemental for up to 1 hour. Once you've used this ability, you can't use it again until you finish a long rest, or unless you spend 5 sorcery points. Elemental Body From 18th level, your type changes to Elemental, and you cannot be moved, grappled, or made prone by an enemy unless you wish to be. In addition, when you spend sorcery points to use a metamagic effect on a spell, you can also choose to change the damage type of the spell to bludgeoning, at no additional cost. Comments are closed.
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AuthorI'm Luke. He/him pronouns. Archives
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