The Leshy, mightiest of Blights, is a terrifying force of nature. Some say it grew from a tree used to stake a vampire into the earth, absorbing its evil. Others say that it is a primal force, uncaring for any mortal concerns and only stirred into action by the most grievous of crimes against nature.
Those who have witnessed the Leshy Blight in person testify to its vast size, branches blotting out the sky, and the eerie silence of the trees around it. They say it has the power to dominate creatures of the forest and wield them as weapons against its foes. LESHY BLIGHT Huge plant, neutral evil Armour Class 16 (natural armour) Hit Points 270 (20d12 + 120) Speed 20ft. Str 25 (+7); Dex 13 (+1); Con 22 (+6); Int 7 (-2); Wis 14 (+2); Cha 14 (+2) Proficiency bonus +5 Condition Immunities Blinded, charmed, deafened, frightened, unconscious Senses Blindsight 3 miles or 300ft. or 120ft. (blind beyond this point), passive Perception 9 Languages understands all languages, can speak Primordial Challenge 13 (10,000 XP) Commune with Nature. The leshy blight constantly communes with nature each round. This gives it blindsight to a range of 3 miles in the outdoors. If the leshy blight enters caves and other natural underground settings, this is reduced to 300ft. Where nature has been replaced by construction, such as dungeons or towns, this is reduced to 120ft. Dominating Gaze. When a beast starts its turn within 120ft. of the leshy blight and is able to see the leshy blight, the leshy blight can force it to make a DC 15 Charisma saving throw, unless the leshy blight is incapacitated. On a failed saving throw, the beast becomes dominated by the leshy blight. This domination is permanent, however each time the beast is damaged, it can make another Wisdom saving throw (with disadvantage) against the effect. If the saving throw is successful, the effect ends for that beast. While dominated, the beasts can take only move actions, unless the leshy blight spends an action to cause them to attack, as below. Innate Spellcasting. The leshy blight's innate spellcasting ability is Charisma (spell save DC 15). The leshy blight can innately cast the following spells, requiring no material components: At will: Druidcraft, entangle, plant growth, tree stride 1/day each: Control weather, earthquake, heal 1/week: Storm of vengeance Magic Resistance. The leshy blight has advantage on saving throws against spells and other magical effects. Pass Without Trace. The leshy blight has a constant pass without trace effect. ACTIONS Multiattack. The leshy blight makes two slam attacks. Slam. Melee weapon attack: +12 to hit, reach 10ft., one target. Hit: 21 (4d6 + 7) bludgeoning damage. Summon Ravens (recharge 4-6). The leshy blight summons four swarms of ravens within 60ft. Direct Beasts. The leshy blight directs all of the beasts under its domination to make an Attack action. Also posted on Game Masters Stash on 30 November 2021. Comments are closed.
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AuthorI'm Luke. He/him pronouns. Archives
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