The few, the proud, Knight Protectors are warriors dedicated to following the ideals of knightly chivalry before they fade forever. They see moral decay everywhere they look in the world around them, brought on by a lapse in ethical behaviour.
Protective Fighting At 3rd level, when you choose this archetype, you gain the Defense or Protection fighting style. If you already have both of these fighting styles, you may gain another fighting style of your choice. Shining Beacon Also at 3rd level, whenever you or a friendly creature within 10 feet makes a saving throw to avoid becoming Frightened (or any effect that also includes becoming frightened), you may add your proficiency bonus to the roll. You must be conscious to grant this bonus. From 18th level, the range of this aura increases to 30 feet. Relentless From 7th level, you have advantage on any opportunity attacks you make. In addition, you may take a second reaction after you have already used your reaction in a round, which must be triggered by a different action. Once you have used a second reaction, you must finish a short or long rest before you can use this ability again. Retributive Attack From 10th level, as a reaction when an ally is reduced to 0 hit points, you may make a melee attack against the creature that damaged them, if you are in reach. In addition, allies who are adjacent to you have advantage on death saving throws. Master Defender From 15th level, when you use your Indomitable ability to reroll a saving throw if you fail, one adjacent ally can also reroll a failed saving throw, if you choose. Untouchable From 18th level, you can use your reaction when you are damaged by an attack to reduce the damage by a number equal to your Armour Class. Once you have used this ability, you must finish a long rest before you can use this ability again. Comments are closed.
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AuthorI'm Luke. He/him pronouns. Archives
May 2022
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