A ruler, or their servants, might have all sorts of jobs to pass on to eager adventurers. Here are a few different jobs your adventurers might be able to solve, for gold or glory. You can roll 1d6 or pick one (or more) from the list, whatever works for you:
1 - In his youth, the King was er... indiscreet. The youth he (ahem) sired is now of age and is setting out on an adventuring career, and the King would like to make sure that he's well-protected on his first expedition or two. [Complication:the adventuring party he's signed up with can clearly see his parentage, and they're angling to be well-rewarded] 2 - A chambermaid has been accused of thieving a noblewoman's jewelry, and although she swears innocence, her husband is known to hang around with a gang of street toughs. 3 - A young noble begs discreetly to be kidnapped from his marriage of dipplomacy- he wishes to run away to be with his true love, a dairymaid. However, an important alliance rests on this marriage. 4 - A noblewoman's cousin has been arrested for making indiscreet comments about the Duke's niece. Although the comments are true, they were hideously cruel about her appearance. The noblewoman begs for someone to intervene with the Duke regarding her cousin's sentencing. 5 - In a war between two families, the Stricher family siezed the Fridrich family's traditional war-sword as loot, and has paraded it for a generation. The Fridrich family want it stolen back without re-igniting the war. 6 - A border-dispute has raged for several generations between two counties- one county's charter says that their territory extends to the edge of a river, while the other's charter says that after a dam was erected twenty years ago, the river's course changed by twenty miles, and that the land should be theirs. Frustrations are escalating quickly, and the Duke would like an investigation performed quickly. Also posted on Game Masters Stash on 30 April 2021. Comments are closed.
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