Level: Sorcerer 1/3/5/7/9 Casting action: Standard Range: short (25ft. +5ft./2 levels) Components: S Duration: varies, see spell description Spell resistance: yes Saving throw: no Drawing on pure elemental chaos, you hurl a bolt of coruscating energy at the target as a ranged touch attack. If you cast the spell as a 1st-level spell, it inflicts 1d6 negative energy damage, and the target makes fumbles on their next d20 roll on a 1 or 2 on the die. If you cast the spell as a 3rd-level spell, it inflicts 3d6 negative energy damage, and the target makes fumbles on their next d20 roll on a 1 or 2 on the die. If you cast the spell as a 5th-level spell, it inflicts 5d6 negative energy damage, and the target makes fumbles on their next d20 roll on a 1, 2, or 3 on the die. If you cast the spell as a 7th-level spell, it inflicts 7d6 negative energy damage, and the target makes fumbles on d20 rolls on a 1, 2, or 3 on the die, until the start of your next turn. If you cast the spell as a 9th-level spell, it inflicts 9d6 negative energy damage, and the target makes fumbles on d20 rolls on a 1, 2, 3, or 4 on the die, until the start of your next turn. This spell can be cast using any spell slot which the caster has available, but cannot be learned by casters who prepare their arcane spells. (Originally posted on Game Masters Stash on 9 September 2018) Categories All Comments are closed.
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