Most nations have their own legends regarding the guardians that will protect them. In some cases, these are fey creatures or ancestor spirits which look after families individually. In some cases, their legendary heroes will return from death to safeguard their legacy. And in some cases, a nation chooses to forge its own legacy, and to create their own defender. This is such a case. A Guardian Paragon takes several lifetimes, and millions of hours of labor, to build, and enormous amounts of ritual magic, lasting weeks. The result rarely disappoints in battle. Functioning as both a morale booster and a might physical guardian, this construct is a literal mountain, carved into shape and imbued with the righteous might of a nation. Awakening one from its slumber is no easy task (an epic tale worth playing through), and its wrath is terrible to behold, scattering armies in its inexorable wake. A battle involving only one of these creatures literally reshapes the landscape forever. A battle involving several (especially against one another) is no less than apocalyptic. However, the construct has no mercy or care for those beneath its feet, and is as likely to trample allied troops as foes. It moves reluctantly, and sinks into quiescence only when those controlling it have ceased giving commands. An opponent witnessing a Guardian Paragon must make a Will save (DC 20) or become terrified, casting down their weapons and fleeing as long as they can see the creature (the horizon is usually about 3 miles away, for reference, and these can often be seen up to 10 miles away). Allies in sight range of their own nation’s Guardian Paragon gain a +5 morale bonus to all Will saves as they feel their hearts stirred to action. These creatures are so vast and powerful that they defy description in mere Hit Dice. They cannot be damaged physically by any creatures short of Colossal size, excepting powerful magic weapons, and resist most magics due to their sheer size. The only hope against them is to reach their hollow skull and defeat the mages holding tenuous control of the construct. (Originally posted on Game Masters Stash on 11 July 2018) Categories All Comments are closed.
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AuthorI'm Luke. He/him pronouns. Archives
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