When storytelling, it's sometimes tempting to try to reinvent the wheel, to come up with something utterly new andnever-before-thought-of. If you're writing a book, sure- but if all you're doing is entertaining your friends of a Friday night, you're allowed to steal from popular culture and rewrite stories which you can find elsewhere.
Consider, for example, the story of star-crossed lovers from families on opposite sides of a war, trying to unearth magical secrets within themselves, and of their own inheritances. And somehow, an ancient enemy has returned! The concept itself is compelling, even if you found the execution of the story itself imperfect. The base story like this can be used (and you can find all sorts of critique on errors made within the story, and potential fixes for them, from fans online). Or, as was done with the original story, consider stealing the story of a small band of heroes trying to infiltrate a hidden fortress ruled by a dangerous warlord; or to evade an army arrayed against them, bringing down their defenses and even turning once-trusted allies against them while they seek to find a little peace in a war-torn land; or to engineer a strike against a seemingly-invulnerable warlord, only to find that he has predicted their attacks and lad a lethal trap for them. And let's not forget the immortal parable of political appointees settling a trade dispute. But then, setting that against a tapestry of betrayal, ancient and secret foes, and protecting a queen whose land has been stolen, and you've got yourself something that can really capture someone's attention! So think about the sources near and dear to you when you write a story, on this day of all days. Also posted on Game Masters Stash on 4 May 2021. Comments are closed.
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AuthorI'm Luke. He/him pronouns. Archives
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