This spell is a powerful, but short-lived, area-denial effect.
Fulminating Cloud 2nd-level evocation (Druid, Sorcerer, Wizard spell) Casting Time: 1 action Range: 100 feet. Components: V, S, M (a copper pin) Duration: One round You conjure an ominous cloud which hovers about 40 feet above a point you choose, affecting an area in a 15-foot-radius below it. The cloud rumbles ominously and flickers with internal lightning. At the start of your next turn, any creatures within the area must make a Dexterity saving throw. On a failed save, a creature takes 6d8 lightning damage, or half as much damage on a successful save. A creature that is wearing armour made of metal has disadvantage on the saving throw. Also posted on Game Masters Stash on 4 June 2020. Comments are closed.
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