A Fandanger (pronounced fan-dang-er) is a curious positive-energy based undead, revered but respectfully exiled from Nïa's domain in the Halls of the Dead. They manifest spontaneously and seemingly at random when mortals die, and without any known method of controlling their occurence.
Fandangers are undead, and cannot disguise this appearance except by covering it with clothing or armour. They are surprisingly hardy, and have the supernatural ability to take pain from mortals when they touch them, smoothing their passage to death. They are usually Good-aligned, and despite their lack of vocal chords, are quite well-spoken. Statistics: Fandangers gain a +2 bonus to Constitution, and a +1 bonus to Charisma. They have immunity to poison damage, and to exhaustion and poisoned conditions. However, they have vulnerability to necrotic damage. Fandangers are infused with positive energy, and can often grow flowers or shoots from seeds held in their hands, as the effect of the Druidcraft ability, at will. As an action, they have the ability to Cure wounds at 1st level, requiring a short rest before this ability may be used again. Once per day, as an action, a Fandanger may use Song for the Dead to help a soul pass on, without requiring the material component. How you can use Fandangers in your game: - Fandangers are said to be the reapers who assist mortals of specific destiny to move on peacefully. One may be visiting a dying hero when it is revealed as an undead creature, causing adventurers to have to intervene. - A Player Character might be a Fandanger, wandering the mortal realm to restore balance with harmful undead. - If your players are already familiar with 1998 LucasArts video games, they'll likely jump at the opportunity without much more than this. If not, they should definitely try to track down Grim Fandango. Also posted on Game Masters Stash on 1 November 2019. Comments are closed.
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