Sometimes, just threatening the end of the world isn’t enough. Sometimes, you just need to get it together, don’t listen to all the people saying “maybe this is a bad idea”, and call the Apocalypse. This means you can throw all the existing power structures out the window. Don’t like that King/Kingdom? Burn it down! Annoyed that Elminster keeps swooping in and saving your players? Blow him up! Frustrated with all the high-level characters littering the setting, and feeling like it’s hard to threaten things if they could just solve all the problems? Literally send them to Hell! This has got to be carefully done, of course, because otherwise your characters just vaporized. You want to make it an exciting event for them, and something they can potentially avert, change, or at least affect. Some good inspirations: Dragon magazine’s ‘Incursion’ event featuring the Githyanki, which actually had an article recommending how to “apocalyze the campaign world”, the Diablo series of games... in fact, there are a lot of games out there that do this. See what inspires you! Tell your stories of how you changed the game world, if you thought it back again afterwards, and how you did it! (Originally posted on Game Masters Stash on 18 February 2018) Categories All Comments are closed.
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AuthorI'm Luke. He/him pronouns. Archives
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