The Herald of the Eclipse is a monster beyond reckoning, a being forged of abominant godlike energy with the sole purpose of being the harbinger of all light in the universe being extinguished. It appears as a gigantic figure, alternately made of luminous flesh and dark armour, shifting back and forth as the flesh tears its way through the armour and then shrivels away. It wields a sword made of pure two-dimensional light, with no mass and atomic sharpness, able to shear through any object with ease. Above its head floats a small black orb, blocking the light out.
The Eclipse Herald is a being which can be used to serve as an end-campaign boss, served by insane alienists and cults of madmen as the eclipse draws near and the sun dims. When it arrives from the darkness to bring about the end, the upheaval will shake the earth, spill the seas, set lycanthropes ahowl, and bring armies of monsters flooding from the Underdark. This being ends worlds with its presence, and even beholding it should break the minds of those present. Statistics: The Eclipse Herald is a 500- Hit Die outsider of Neutral Evil alignment. Walking the earth leaves utter ruin in its wake, and neither Gods nor Dragons can stand against it. Its sword functions as something equivalent to a +20 Vorpal blade, with a critical range of 11-20, with a base of 20d6 force damage. The Eclipse Herald may use Implosion or Mage's Disjunction three times per round as free actions, and is surrounded by a Storm of Vengeance permanently. The Eclipse Herald is immune to any light or darkness effects. How you can use the Eclipse Herald in your game: - As a campaign world-ending threat, the Eclipse Herald is ideal. Its arrival brings upheaval like no-one can expect, and you can build up to this with cults of insane worshippers attempting to bring about the end of the world themselves. - When the Eclipse Herald arrives, its approach is inexorable and unstoppable. It cannot be reasoned with or bribed, and does not even speak, although it recognises behaviour and can react intelligently to threats. Even extremely seasoned players will find this a terrifying threat. - This makes an ideal Phase 1 end boss for a high-powered team of PCs, Avengers-style. However, this being is only the harbinger of a much more dangerous threat, and it may be serving the nefarious ends of an even greater and more shadowy master. Also posted on Game Masters Stash on 13 September 2019.
Blazerawl
14/9/2019 01:44:18 pm
This isn't hard, its just poorly designed in its entirety.
Building Paper Mountains
14/9/2019 02:26:26 pm
Hi Blazerawl! Comments are closed.
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