So, you need to pick a campaign setting... right? I mean... that’s how it’s always been. But what if you didn’t have to pick one? What if you picked ALL OF THEM? Try a game reality-hopping! Zip back and forth to different realities, see the setting where everyone has awful mustaches, or the reality where the bad guys won that last war, or the reality where that tragedy didn’t happen... There have been several examples of this kind of setting, most notable the TV show Sliders, and the X-Men spin-off, Exiles. In one setting, they were trying to find their ‘home’ reality and get back (from the few episodes I watched), while the other had a reality-controlling mastermind sending the characters on missions to accomplish certain things in different realities to fit the needs of his own plan. You can do all this and more... send the players to the reality where their nemesis is the only one holding together l the tenuous alliance against a greater evil. Or send them to the reality where one of the PCs is the bad guy, and must be stopped. Send them to the reality where it rains donuts, why not? This style of campaign setting requires a little more book-keeping, for keeping track of events, NPCs, and different realities, but can be a real change of pace. Inspirations: Sliders, Exiles, Doctor Who (sort of). Any alternate realities, multiversal travel, or ideas? Let us know! (Originally posted on Game Masters Stash on 20 February 2018) Categories All Comments are closed.
|
AuthorI'm Luke. He/him pronouns. Archives
May 2022
Categories
All
|