This ritual spell is used to bless members of a deity's congregation who are tasked with a long-term mission, such as a crusade. It empowers them with some of the deity's potency, and links the targets in their quest.
Deity's Grace Enchantment Level: Cleric 7, Paladin 4 Components: V, S, M, DF Casting time: 24 hours Range: Touch Target: One living creature touched per 3 levels Duration: One year and a day; see text Saving Throw: Will negates Spell Resistance: Yes During a long ritual of fasting, prayer, and anointment with sacred unguents, the targets are blessed with supernatural potency, and draw the eye of the deity who blesses them. You bless the targets of the spell, granting them each several benefits. Targets gain a +2 morale bonus to Armour Class, attack and damage rolls, skill checks, and all saving throws for the duration of the spell. In addition, targets are instantly aware of any change in status of other targets of the spell (alive, on 1/2 or fewer of their maximum hit points, dying, or dead). As a standard action, a target may concentrate to know the general direction to any other target of the spell. Once during the duration of the spell, a target may gain a +20 divine bonus on a single d20 roll of their choice. If a target begins dying (but is not dead immediately), they may call upon the deity to aid them as a free action. The target immediately benefits from a Righteous Might spell and is restored to full hit points for the next 10 rounds, and then immediately and permanently dies. If a target chooses to activate this effect, all other targets are immediately aware. Material component: A Potion of Heroism. How you can use Deity's Grace in your game: - Player Characters who are part of a crusade might witness such a ritual at its outset, empowering the generals and mightiest knights to vanquish their enemies. The bonuses are useful, but the additional benefits (like knowing what condition the other targets are in, and how to find them) can be incredibly useful in dangerous terrain. - Heroic PCs might be sent on a long-term crusade by their church, and could be blessed with such a spell in desperate situations. - This spell is not specific to any particular deity. Generals of a crusade against the PCs' homeland might also benefit from this spell, which could empower them to be very dangerous foes. Also posted on Game Masters Stash on 19 May 2019. Comments are closed.
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