Powerful magic, exposure to planar emanations, or just plain radiation is often used as a method of mutation. Rapid, uncontrolled mutation can leave its victims twisted in body and mind, mere shadows of personality remaining with an overwhelming desire for murder. These creatures often wear tatters of their original clothing and armour, but eschew weapons for their powerful claws and clublike limbs. Statistics: As the base creature, but they become Aberrations, and gain 2+ HD. Their limbs turn into natural weapons inflicting 1d4 - 1d8 damage per hit, and their Strength, Dexterity, and Constitution are boosted by +4, though their Intelligence and Charisma take a -6 penalty. Hooks: * A ruin once belonging to an arcane experimentation facility is now abandoned and in ruins, haunted by these shambling and toothsome monsters. * A wizard accidentally triggers a wave of planar radiation from her tower, turning the townsfolk nearby into ravening and vicious beasts. She sends a desperate message to anyone who can hear her. * A Demon Lord finds a way to build ‘bombs’ which cause everyone in a nearby radius to become corrupted, loosening the seals on dimensions and speeding the way for the Demon Lord to be freed. (Originally posted on Game Masters Stash on 24 June 2018) Categories All Comments are closed.
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AuthorI'm Luke. He/him pronouns. Archives
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