Those rangers who choose the path of exploration represent the pinnacle of bravery: investigating new and unfamiliar territory. These explorers revel in discover, finding glory and self-fulfilment in exploring the strange or unusual. These rangers become adept at exploring nearly every kind of terrain and avoiding dangers, as well as being able to commune with the very natural world that surrounds them.
Adept Explorer From 3rd level, your skill at exploring extends to additional regions. You can select one additional type of favoured terrain for your natural explorer ability, and you learn one additional language. From 11th level, once you have spent one hour in any terrain, you gain the benefits of natural explorer as if it were one of your favoured terrains. While you are in one of your favoured terrains, you gain the ability to cast druidcraft as an action. Lore From 3rd level, you are adept at picking up a wide variety of stories and tall tales on your travels, as well as being able to identify and locate objects. You gain access to additional spells when you reach certain levels in this class, as listed below. Each spell counts as a ranger spell for you, but it doesn't count against the number of spells you know. 3rd level: Identify 5th level: Detect thoughts 9th level: Sending 13th level: Arcane eye 17th level: Legend lore Environmental Adaptation From 7th level, when you have been exposed to a particular hazard, you can adapt your defences to compensate. At the start of your turn after you have taken damage from one of the following damage types, you can choose to gain resistance to damage from that type: acid, cold, fire, force, lightning, necrotic, poison, psychic, radiant, or thunder. This resistance lasts for 8 hours, or until you use this ability again. After you have used this ability, you cannot use it again until you finish a short or long rest. Speak with the Stones From 11th level, you can cast commune with nature. Once you have used this ability, you can't use it again until you have finished 1d2 + 1 long rests. Hear the World From 15th level, you are so in tune with the world around you that you gain blindsight, with a 20-foot radius. Self-Sufficiency From 15th level, you no longer need food, water, or air. Comments are closed.
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AuthorI'm Luke. He/him pronouns. Archives
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