This spell, favoured of the Vampire Countess Kynthia, violently tears the blood from living creatures in the area and brings it to the caster, restoring their own wounds.
5th-level Transmutation Sorcerer/Wizard spell Casting Time: 1 action Range: 120 feet Components: V, S Duration: Concentration, up to 10 minutes You pick a 20-foot radius sphere centered on a point you choose within range, which becomes filled with swirling mist that becomes more red as it causes damage. Living creatures who enter or begin their turn within the area must make a Constitution saving throw or take 5d8 necrotic damage and gain one level of exhaustion. You can move the area by up to 50 feet in your turn as a bonus action. You are healed by one-half the number of hit points drained by this spell. At Higher Levels: When you cast this spell using a spell slot of 6th level or higher, the damage increases by 1d8 for each slot level above 5th. Also posted on Game Masters Stash on 30 January 2020. Comments are closed.
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