Now known as 'the dungeon sage', the man known as Bralcar Mossthorn once had a flourishing career as a wise man and dispenser of knowledge. Cursed with punishment for having given false advice to a cleric of the wrong deity, he has been imprisoned within the lid of the very trapped chest that claimed his client's life, and is now forced to do services for adventurers to earn his redemption. The writ of punishment attached to his chest is cursed, and restores slowly if torn, stained, or damaged. His book of knowledge is chained to his waist, and a set of ever-burning candles adorn the lid of the chest behind him. His eternal life leads him back to the world each time he dies, until his penance is done.
The Dungeon Sage now wanders the dark places of the world, unmolested by most beasts and villains. Those who find him and can offer him a chance to use his abilities earn him a tiny fraction of his redemption, and he eagerly follows such folk, trying to do all he can to help them, but simultaneously betrayed by his own nature. Statistics: The Dungeon Sage has abilities equivalent to a Commoner, with an Arcana skill of +15. In addition, he regains 1d6 hit points at the start of each of his turns, and is immune to any ability that would kill him instantly. He is Neutral Evil, and will sometimes try to seize treasure he sees, or to lift his curse. For this reason, his work with an adventuring party is generally not long. Also posted on Game Masters Stash on 1 September 2021. Comments are closed.
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AuthorI'm Luke. He/him pronouns. Archives
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