This spell comes from the Wytch-clans of the far Northern Reaches, using the blood of someone recently injured to hurl at an enemy in vengeance.
Blood of Retribution Transmutation Level: Sorcerer/Wizard 2 Components: V, S, M Casting time: Standard action Range: Close (25 ft. + 5ft/level) Target: One creature in range Duration: Instantaneous Saving Throw: None Spell Resistance: No With a howl of anger, the blood of your companion whips upwards and forms shardlike daggers, hurtling through the air at the enemy who spilled it. The spell uses the spilled blood of the caster or an ally, targeting an opponent who has damaged them within the last 10 rounds. The caster makes a ranged touch attack against the target, causing 5d4 piercing damage. The blood is itself consumed by the casting of the spell, also making it ideal for disposing of traces. Material component: Recently spilled blood. How you can use Blood of Retribution in your game: - A spellcaster might use this spell against your Player Characters, using the wounds or deaths inflicted upon their minions to cause damage to those who injured them. - A PC might learn this spell from a discarded spellbook, giving them a new option for damaging enemies. - Regardless of the spell's origin, such a spell is likely to seem extremely sinister to "regular folk", causing fear and dismay if witnessed. Also posted on Game Masters Stash on 11 September 2019. Comments are closed.
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