Aynikamol, the Divine Dark, is a quiet goddess who comforts those who give her offerings. She brings peace, quiet, and pitch-black in times of noise and anger. In her faith, she was the mother of all other gods, and her time was that before all humanity, when creation started. Night is a sacred time for her people, and closest to the Beforetime, when you can glimpse the still quiet that existed before the world. Those who serve Aynikamol do not proselytize on street corners, they merely serve, bringing peace and quiet into the world for everyone.
Aynikamol's faith is a Neutral and faintly Good one, which requires only faithful and helpful service to others. When called to appear, she seems more of a darkening or shadow in the rough shape of a horned woman, her cloak spread with stars. She does not speak, and noise in her areas softens, to the loudest explosion sounding like a footfall. Her smile Calms Emotions (DC 25 to resist) on any creature she looks at. How you can use Aynikamo in your games: - A Player Character might choose to serve the Divine Dark, having grown up or converted to the faith. It is not a glorious faith, but one that grants peace in the heart of its followers. Their aims are to benefit society without anger or vitriol, just serving in peace. - The last priest of Aynikamol in the city comes to the PCs, begging for aid. He has heard that a murderer stalks the streets of the gods, killing those who are the last servants of their faith and savouring the despair of their now-forgotten gods. He does not beg for help for himself, but for others who will suffer at the murderer's hands. - This post is (very loosely) based on Uzbek tradition, and there are interesting litle tidbits you can create just about anything out of, if you know about them. Ask around, follow strange Facebook groups, and see what inspirations you can find! Also posted on Game Masters Stash on 17 September 2020. Comments are closed.
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