The Dwarves who follow Canaan, Lord of Fire, have developed a special technique for dealing with injury. Using specialist magical techniques to increase resistance to fire, they pour molten gold mixed with the person’s blood into a wound. The gold becomes living, and melds with the subject to become a part of their body. This leads to a striking appearance, as the gold shimmers in the skin like a scar. Advanced techniques even involve replacement of limbs or portions of the body with milder pieces. Those who have extensive scars from this healing technique notice an increase in their density and weight. It is an unfortunate side effect that this enhancement sometimes leads to the subject being slain and hacked apart for their gold value when traveling in other societies, as the gold becomes inert again after the subject dies. Limbs like these are often passed to descendants or trusted friends after death, in case they need a similar replacement. Statistics: Receiving Aurthotic healing requires approximately 25 gold pieces’ worth of pure gold per hit point, or 100 gold pieces’ worth per ability score point which has been drained, to be restored. This also adds around 1lb. of weight per 5 hit points or 1 ability point restored. Subjects who have received more than 20 hit points’ worth, or 2 ability score points, of Aurthotic healing gain a +1 increase to their natural armour. This stacks per 20 hit points’ worth of healing, or per 2 ability score points received. Ways you can use Aurthotic Healing in your game: • Dwarven warriors may appear to have shining gold scars on their skin, and will dismember a slain comrade for their scars, before burial, which may shock those unused to their culture. • A PC who needs urgent assistance or reward of some kind by Dwarven artisans might receive Aurthotic healing without being aware of what is being offered. • The PCs might meet a particularly scarred berserker, criss-crossed with fine lines and jagged splashes of bright gold armouring her body. Note: this idea was inspired by a combination of the Japanese art of Kintsugi, which involves repairing broken ceramics with melted gold “solder”, and the Fyreslayer Dwarves of Warhammer’s Age of Sigmar range. (Originally posted on Game Masters Stash on 23 January 2019) Categories All
krys
20/3/2019 12:50:03 pm
What a visually cool idea! Of course, it could be silver or copper as well, depending on the economic or social status of the person or creature being healed. Maybe this technique is used on living golems or something else as well?
Luke
20/3/2019 01:16:31 pm
Yeah, that’s a great idea too. My thing was making a pun out of “orthotics” with “aur-“ (gold), but you could even go for different standards of health care that way! Comments are closed.
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