Aspirants are Devilish hunters and warriors, dedicated to bringing in their prey to gain advancement in the fiendish hierarchy. They can often be heard to whisper to themselves in the third person ("this one stalks its prey, yes") to themselves as they stalk their prey.
Aspirants are leathery-skinned creatures, perhaps eight feet tall if they stood straight, but usually hunch or crouch. They are clad in form-fitting armour of Hellish design, adorned with sharp spikes and blades and implausible fluting. When they come close to their prey, their lower jaw opens in three horrifying tooth-lined parts, allowing a soporific gas to puff forth. Statistics: Aspirants are 7-HD Fiends adorned in full plate. They bear wickedly sharp greatswords, and any prey near them becomes Slowed (Con save to avoid) each round due to the gas they breathe forth. They are extremely proficient hunters, and many have some class features common to Rangers. How you can use Aspirants in your game: - These monsters can function similarly to the Lord of the Rings' Nazgul- terrifying opponents who overcome obstacles in their path and are single-minded in pursuit of whatever fell mission they have been sent on. As low-level Player Characters, these should be absolutely terrifying, and can easily slaughter their way through a squad of Town Guard or local bravos, making escape the goal rather than overcoming them. - A Crew of Aspirants comprises four to eight of the monsters, and might be despatched to return a high-value target, such as a magical artefact or a person who has something their Hellish masters desire. - A variant of Aspirants known as Chaperones are known to have even heavier armour nailed into their flesh, and bear wicked halberds as weapons. Many ward the realms of the Kings of Hell, and might be a danger to planar-travelling adventurers. Also posted on Game Masters Stash on 25 January 2020. Comments are closed.
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