These constructs, similar to Golems in construction, are bound to a specific place and guard it against all who approach, unless they know the specific command word which restores them to their slumber. They are often crafted to guard tombs or similar sites which might be looted.
Statistics: Arcane Guardians are identical to Shield Guardians, but without their Bound and Spell Storing abilities. In their place, Arcane Guardians are bound to a specific spot, usually a brass arcane circle inlaid into the ground, and cannot leave a 100-foot radius of this spot. Arcane Guardians can also use Wrathful Smite as a bonus action once per round. How you can use Arcane Guardians in your game: - An Arcane Guardian is stationed at the entrance to the palace through the sewers, preventing thieves and assassins from entering. Although it is mighty, it has been evaded twice in living memory, and the secret of the password is known only to a few within the Palace Guard, and one thief. Knowledge of the password would be worth a lot of payout. - A pair of ancient Arcane Guardians guard the tomb of the Archmage Valencian. The word which restrains them is lost to history, and to date, no thief has ever parted the doors. - For some reason, an Arcane Guardian stands in the centre of the Brass Giant tavern- some even suggest that the tavern was built around it. A wooden board bearing the safeword "Petunias" has been hung around its neck, and although it doesn't threaten patrons, only the tavern's owner, a slight half-elf by the name of Kevlamir, knows the word which will awaken it into fury, absolutely pulverizing and who threaten him. Also posted on Game Masters Stash on 31 January 2020. Comments are closed.
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