An old staple, this racial variant can be applied to any Small-sized PC race allowed by the GM, including halflings, gnomes, and possibly goblins or kobolds. Using the time-honoured method of a large coat, done up clumsily, these creatures can then pass for a single Medium-sized creature. Statistics: All the normal racial traits for the race still apply, but the PC is made up of 2-3 individuals sharing the same space. * -2 Dexterity, -2 Charisma (shuffling around on each others’ shoulders is sometimes awkward, and hearing muffled arguments coming from the torso can undermine the PC’s persuasiveness) * +4 bonus on Disguise checks to pass as a single Medium-size creature of an appropriate race (often human, but hobgoblin or elf my also be appropriate) * The PC loses any benefits or penalties from being a Small character (bonus to AC and attack rolls, Hide checks, grapple checks, carrying weight, etc.) and is treated as a Medium character for all purposes (the PC may use Small or Medium sized weapons with no size penalty). * The PC has vulnerability to any damaging area effects they are included in. However, for effects where the PC’s Hit Dice are required (Sleep, Raise Dead, and similar spells), they count their HD as double their level. * If the PC is undressed or revealed somehow, they take a -2 penalty on all d20 rolls until they dress in their trench coat again, or decide to separate permanently. * If the PC separates, or portions of them are slain, the PC loses this template and is treated as a single member of their race, with all the class levels and normal benefits, unless the missing members can be replaced with new willing members. (Originally posted on Game Masters Stash on 18 May 2018) Categories All Comments are closed.
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